Papervision3D is an the open source library to simulate 3D object in Flash.  There are many open source library as well, such as Away3D, Yogurt3D, Sandy3D, etc.  For me and my tiny brain, I’d prefer using Papervision3D, since I found it more user-friendly – IMHO.
Papervision was originally created by Carlos UlloaJohn Grden, and Ralph Hauwert (former member), and now is already expanding to become a more marvelous team ( with John Lindquist, Andy Zupko, Tim Knip, and more). Click on their blogs above to see some cool Papervision in action..!

Kay.. cut to the chase, those big-brained guys built Papervision core engine, still developing it until now, and is getting more and more mature day by day, as it opens up unlimited kind of interactivity.  So how do we use it while they’re still building it? We use Subversion (SVN) for downloading and updating the source. What’s Subversion? Subversion or SVN is a version control system, used by developer to maintain current and historical versions of files such as source code, web pages, and documentation (Wiki-ed it..!). And how do we use SVN? Here’s a nice tutorial on getting the Papervision source through SVN and setting up all the tools needed.  After installing SVN client, for the SVN Checkout, paste on this link :

http://papervision3d.googlecode.com/svn/trunk/

There.. you got the source already, time to rock n roll..! Btw, I’d really recommend you to use SVN rather than direct download for getting the source, since it’d more convenient to do the updates in the next future ( trust me.. been messed up before.. =p)

There are many tutorials on the web if you willing to spend a bit of your time to learn and build up your skill on 3D flash.
My most recommended sites for Papervision initiation are :
* Jim Foley’s Mad Vertices – Video tuts, example, and source codes.
* Charles Schulze’s Papervision2 – example, and source codes.

Looks hard? Quite.. but it isn’t that difficult if you follow those tutorial steps one by one.  It works for the code-illiterate guy like me, so.. conclusion : it’s not about the skill, it’s the passion.  Feel free to buzz me, I’ll be more than happy if we could develop and learn together.

On my next blog I’m gonna cover a bit on how you work with Papervision, until then.. have fun on those tuts and Happy Learning..!

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While we are on the topic of “To Chrome or not to Chrome”, “The New YouTube (or the future of YouTube)”, and reinventing the web with HTML5 and new web standards, here’s a site dedicated to pushing the technology of the web towards this said “next generation”.

… we created this site to showcase cool experiments for both JavaScript and web browsers.These experiments were created by designers and programmers from around the world using the latest open standards, including HTML5, Canvas, SVG, and more. Their work is making the web faster, more fun, and more open…

Like the site says, this is “not your mother’s JavaScript”. It boasts the most crazy experimentations which was once only achievable with Flash or other multimedia applications/softwares.

So when can we expect this exciting new revision of HTML hit home? Probably sooner than you’d think.

Some sections are already relatively stable and there are implementations that are already quite close to completion, and those features can be used today (e.g. canvas).
– WHAT Working Group, When will HTML5 be finished?

According to the W3C timetable, it is estimated that HTML5 will reach W3C Recommendation by late 2010.

So are you guys ready for a whole new web experience? (Yes I am pointing at you, all ye IE 5.5 users.)

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Free or bonus?

February 2, 2010

Found this quote-worthy from Seth Godin’s blog:
A bonus is something you get as an add-on when you purchase something, or trade your attention.
The purpose of free is to spread the word, alert the universe and generate interest.
The purpose of a bonus is to reward immediate action and to sway the undecided.

And that’s why [...]

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Experimental Illustration

February 1, 2010

Couple of months ago, Wacom bamboo has arrived at our office, and yes, it was mine to play with. I did an experimental illustration by using that, just to get myself familiar with the new gadget and get ready for all upcoming projects. Nothing mind blowing, it’s just what I love to draw. Enjoy.

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Critical insights lost through ‘no-reply’ emails

January 27, 2010

I have long debated with some marketers and clients that we can’t just rely on a plain simple emailer or 1-directional email push for our marketing efforts. It is because most people would react to an emailer be it either in the good way or in the bad way.
If we filter the “responsive in a good way“ [...]

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Chrome or Firefox ?

January 27, 2010

Some have vowed to stick with Firefox, some have moved to Chrome, and some in my office are using both browser – one for work and another for personal. When I asked around, some common comments are:

My Firefox is very personalized, with all the buttons, plugins, add-ons, themes, etc… Moving to Chrome would be like [...]

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Peeking into the “Naked Truth”

January 26, 2010

I’m pretty sure for most of the designers out there, either in their pocket or small sling bag, we can always find the sign of a notebook, or another way to put it, a sketch book.
To me, a sketch book is something really personal, like a diary. As this is where all your ideas gather [...]

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New YouTube

January 22, 2010

If you visit YouTube recently, you might notice there are few new things. Didn’t you? Some were quite obvious, the player control for example. Why changes? Some might be happy with YouTube as it is (and yes, they are good) and wonder why fix if there is nothing broken. Well I have to agree with [...]

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Get set.. Ready.. Sketch!

January 20, 2010

Lately I’ve been doin some sketches. Reason?
Seeing my colleague (Emily) has been doin some sketches makes
my hand itchy as well, makes me wanna practice a bit here n there.
So..! I’ll just cut the crap.. Here they go..!

(updated the last one..  was lost in one of my folders.. =p)
Could you describe what kind of character does [...]

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Footprints in Bangkok, Thailand

January 19, 2010

To me, taking photos is like creating designs.
Elementarily, they are means of communicating. Of storytelling.
These days, everyone with a digital camera calls themselves a Photographer, and everyone with a copy of Photoshop/Frontpage (god knows from where) calls themselves a Designer. Not that I despise it, I am no Photographer myself, but I try to immerse [...]

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